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CLASS

The Gunner

 

 

 

   - Gunner Chemistry ( Dex ) -

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   In a type of Chemistry, the character will have a skill that is capable launch quickly and powerful impact that extends, these attacks type of Chemistry are physical, and weapons that will be used by a character with a type of Chemistry that gun. To be able to use this gun, the character must have status of Dex, which required gun weapon selected. Skill type for this type of Chemistry requires gun.

   - Distance -

   Distance from skill capable launched into an opponent at a distance 8.5m ~ 9m and average skill has a distance of 9m.

   - Common Skill Effect -

   DPS: Opponent got damage per second.
   Slow Enemy: Decrease speed opponent.
   Increase Effect: Extend effect of received opponent.
   Reduce Def: Decrease defense opponent.
   Reduce Attack: Decrease attack opponent.
   Reduce Status: Decrease base status oppoent.
   Percentage Burn: Burn opponent by percentge.
   Increase CD: Increase cooldown opponent.
   Accu Reduce: Decrease accuracy opponent.
   Reduce Eva: Decrease evasion opponent.

   - Rare Skill Effect -

   Reduce Regen MP : Burn MP opponent
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   Stigma: Marking opponent, any opponent who has hit mark got same damage by percentage.
   Reduce Max Health: Decrease maximum capacity of health opponent.
   Debuff: Opponent loses buff.
   Stun: Knocking out opponent and unable to move, using skills, use of potions.
   Reduce Range: Reduce distance opponent attack.

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   - Gunner Biology ( Pow ) -

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   In a type of Biology, character will have a skill that is capable launch with strong physical attacks, and great effect. Weapon will be used by characters with type of Biology is a rail gun. To be able to use rail gun, character should have a Pow status, required rail gun selected. Skill type for this type of Biology require rail gun.

   - Distance -

   Distance from skill capable launched into an opponent has a distance of 8,9m and average skill has a distance of 9m.

   - Common Skill Effect -

   Reduce Attack: Decrease attack opponent.
   Reduce Def: Decrease defense opponent.
   Strike: Allows to provide critical attack, and increasing attacks by percentage.
   Critical: Allows to provide critical attack.
   Shock: Cancel opponent movement and attack.
   Stun: Knocking out opponent and unable to move, using skills, use of potions.
   Percentage Burn: Burn opponent by percentage.
   Unable Use Pot: Your opponent can not use of potions few seconds.
   Reduce Max Health: Decrease maximum capacity of health opponent.
   Reduce Range: Decrease distance opponent attack.
   Reduce Max SP: Decrease maximum capacity SP opponent.
   Reduce Max MP: Decrease maximum capacity MP opponents.

   - Rare Skill Effect -

   Cleans: Eliminate adverse effect on player.
   Debuff: Opponent loses buff.
   Increase CD: Increase cooldown opponent.
   Detection: Player can see opponent who disappeared.
   Increase Attack: Increases attack player.

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   - Gunner Phsycic ( Int ) -

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   In a type of Phsycic, character will have a skill that is capable launch by a powerful attack with a strong effect, and weapons will be used by a character with a type of Phsycic is portal gun weapon. To be able to use portal gun, a character must have the status of Int, which is required portal gun weapon selected. Skill type for this type of Phsycic need a weapon portal gun.

   - Distance -

   Distance from skill capable launched into an opponent has a distance of 8,8m and average skill has a distance of 8,8m.

   - Common Skill Effect -

   DPS: Opponent got damage per second.
   Slow Enemy: Decrease speed opponent.
   Stun: Knocking out opponent and unable to move, using skills, use of potions.
   Increase CD: Increase cooldown opponent.

   - Rare Skill Effect -

   Reduce Max Health: Decrease maximum capacity of health opponent.
   Drain HP: Restoring health player in based on percentage, when attack opponent.
   Stigma: Marking opponent, any opponent who has hit mark got same damage by percentage.
   Stagger: Opponents are not able to launch an attack within the duration of a few seconds.
   Percentage Burn: Burn opponent by percentage.
   Reduce Resis: Decrease resistance opponent.
   Debuff: Opponent loses buff.
   Unable Use Potion: Opponent can not use of potions few seconds.
   Telescope: Adding distance attack player.
   Reduce Attack: Decrease attack opponent.
   Reduce Def: Decrease defense opponent.
   Critical: Allows to provide critical attack.
   Invincible: Player got immunity few seconds.
   Accu Reduce: Decrease accuracy opponent.
   Reduce Eva: Decrease evasion opponent.
   Strike: Allows to provide critical attack, and increasing attacks by percentage.
   Increase CD: Increase cooldown opponent.

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   Class Gunner, is a class with characteristics of firearms expert, with type of weapon such as a dual gun, rail gun, and a portal gun. Gunner has character build with a powerful long-range attacks and powerful effects, in a Class is divided into 3 categories Skill Tree which has its own fighting style. There are some skills that are mostly same effect, and there are also skills that have rarely or special effects, although rare does not necessarily have a strong effect. Following the classification of a Class Gunner will be explained below.

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   - Gunner ( Miscellaneous ) -

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   Miscellaneous Skill is an additional skill, there are skills that are free to learn, and there is also the additional skill of a specific type. Some of the basic skills have passive effects and use few cost skill point.

   - Basic Skill Effect -

   Increase Speed: Increase speed player.
   Increase Attack: Increases attack player.
   Def Increase: Increases defense player.
   Max Health Increase: Increase maximum capacity of health player.
   Melee Barrier: Player got immunity to melee attacks.
   Counter Magic: Returns to opponent attack by percentage, every receiving magical attacks.
   Regen CP: Restores CP by percentage.
   Reduce CD: Decrease cooldown skill players.




    - Note -

   The explanation above is an overview of important effects Skill Tree, while gunner skill in each type are not much different. From low to high skill level only increase damage, cooldown is different, and quantity that can be targeted opponent. This class actually can not do Hybrid, because differences in requirements type weapons for using skill, but there is a few skill that can be learned for Hybrid, to increase status.

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Info

- Attack : All power damage.

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- Def : Physical defense.

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- Resis : Magic defense.

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- HP : Health Point.

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- MP : Mana Point.

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- SP : Stamina Point.

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- Melee : Close range physical damage.

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- Shooting : Missile long range physicial damage.

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- Energy : All range magic damage.

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- Accuracy : Chance to hit.

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- Evasion : Chance to evade.

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- Speed : Increase attack speed / movement speed.

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- Slow : Reduce attack speed / movement speed.

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