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CLASS

TheShaman

   Shaman Class, is a Class has characteristics magicians with three kinds of weapons that are spear, lance, and a wand. Shaman has character build with a high resistance, with physical and magical attacks are strong with support. Range attack from shaman far enough to attack an opponent, shamans have a lot of very useful types buff before attacking opponent. This class is fighter middle-distance and has a skill with distance mid to far, skill effects of shaman very nice but some skill to have casting skill that slow, There are some skill effects are mostly same for physical type, while skill magical has an effect that is rarely or special, although rare does not necessarily have a strong effect. The following classification Shaman Class will be explained below.

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   - Shaman Spear ( Pow ) -

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   In a Spear skill types are basic types of Pow, the character will have a skill that is able to fast attack and launched a strong attack, kind of Spear type attack is physical, and weapons will be used by characters with type of Pow is Spear. To be able to use weapons Spear, needed Pow status. Spear Skill type is not bound by weapons used.

   - Distance -

   Distance from skill capable launched into an opponent has a distance of 4,8m ~ 8m. Average skill has a distance of 8m

   - Common Skill Effect -

   Pull: Opponent closer to player.
   Reduce Def: Decrease defense player.
   Strike: Allows to provide critical attack, and increasing attacks by percentage.
   Increase Attack: Increases attack player.
   DPS: Opponent get damage per second.
   Reduce Range: Decrease distanceopponent attack.
   Range Increase: Increases attack distance player.
   Reduce Eva: Decrease evasion opponent.
   Slow Enemy: Decrease speed opponent.
   Reduce Resis: Decrease resistance opponent.
   Critical: Allows to provide critical attack.
   Reduce Max Health: Decrease maximum capacity of health opponent.


   - Rare Skill Effect -
   Teleport: Player disappear and move based on intended target.
   Approach: Player moves quickly toward your opponent simultaneously with attack.
   Stun: Knocking out opponent and unable to move, using skills, use of potions.
   Drain HP: Restoring health to player based on percentage of attacks opponents.
   Reduce Energy: Reduce magical attack opponents.
   Def Increase: Increases defense player.
   Accu Increase: Increases accuracy player.
   Percentage Burn: Burn opponent by percentage.
   Debuff: Opponent loses buff.

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   - Shaman Lance ( Dex ) -

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  In a Lance skill types are basic types of Dex, character will have a skill with a strong effect. This Lance type attack is a physical type, and weapons that will be used by character types of Dex is Lance. To be able to use a weapon Lance, it required Dex status. Skill type Lance is not bound by weapons used.

   - Distance -

   Distance from skill capable launched into an opponent has a distance of 8,3m ~ 9m and average skill has a distance of 8,3m.

    - Common Skill Effect -

   Slow Enemy: Decrease speed opponent.
   DPS: Opponent get damage per second.
   Reduce Attack: Decrease opponent attack.
   Reduce Def: Decrease opponent defense.
   Increase Attack: Increases attack player.
   Strike: Allows to provide critical attack, and increasing attacks by percentage.
   Reduce CD: Decrease cooldown skill players.
   Increase Speed: Increase speed player.
   Reduce Range: Reduce distance opponent attack.


   - Rare Skill Effect -

   Increase CD: Increase cooldown opponent.
   Accu Increase: Increases accuracy player.
   Max Health Increase: Increase maximum capacity of health player.
   Phys Shield: Block physical attacks of opponents by percentage.
   Magic Shield: Block magical attack of opponent by percentage.
   Stun: Knocking out opponent and unable to move, using skills, use of potions.
   Unable Use Potion: not being able to use potions few seconds.
   Drain HP: Restoring health to player based on percentage of attack opponents.
   Pull: opponents closer to player.
   Percentage Burn: Burn opponent by percentage.

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   - Shaman Spell ( Int ) -

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   In a Spell skill types are basic types of Int, character will have skill with attack effect and strong support. This type attack of Spell type is magical, and weapons will be used by characters with type Int is Wand. To be able to use weapons Wand, required status Int. Skill type Spell is not bound by weapons used.

   - Distance -

   Distance from skill capable launched into an opponent has a distance of 5,5m ~ 7.7m, average skill has a distance of 7.7 m.
 
   - Common Skill Effect -

   Percentage Burn: Burn opponent by percentage.
   Slow Enemy: Decrease speed opponent.
   Recover: Recovering health player.
   Max Health Increase: Increase maximum capacity of health player.
   Increase Speed: Increase speed player.
   Increase Attack: Increases attack player.
   Accu Increase: Increases accuracy player.
   Eva Increase: Increases evasion player.
   Reduce Range: Reduce distance opponent attack.
   Phys Shield: Block physical attacks of opponent by percentage.
   Magic Shield: Block magical attack of opponent by percentage.
   DPS: Opponent get damage per second.
   Stagger: Opponents are not able to launch an attack within duration of a few seconds.

 


   - Rare Skill Effect -


   Unable Use Potion: Opponent can not use potions few seconds.
   Reduce Resist: Decrease resistance opponent.
   Debuff: Opponent loses buff.
   Reduce CD: Decrease cooldown skill players.
   Revive: Revive other player who has died.
   Reduce Attack: Decrease opponent attack.
   Anti Element: Player got immunity to effects of elements.
   Strike: Allows to provide critical attack, and increasing attacks by percentage.
   Def Increase: Increases defense player.
   Resis Increase: Increase resistance player.
   Percentage Regen: Increase regeneration percentage.

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   - Shaman ( Miscellaneous ) -

  

   Miscellaneous Skill is an additional skill, there are skills that are free to learn. Some of the basic skills have passive effects and use few cost skill point.

    - Basic Skill Effect -
    Increase Attack: Increases attack player.
    Def Increase: Increases defense player.
    Reduce CD: Decrease cooldown skill players.
    Max Health Increase: Increase maximum capacity of health player.

 


    - Note -

    The explanation above is an overview of important effects for Shaman Class Skill Tree, while for each type of skill does not differ greatly, from low to high skill level only increase damage, cooldown is different, and quantity that can be targeted opponent. This class can do Hybrid, a little complicated explanation above because there are skill tree that has same name as a weapon.

Info

- Attack : All power damage.

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- Def : Physical defense.

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- Resis : Magic defense.

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- HP : Health Point.

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- MP : Mana Point.

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- SP : Stamina Point.

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- Melee : Close range physical damage.

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- Shooting : Missile long range physicial damage.

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- Energy : All range magic damage.

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- Accuracy : Chance to hit.

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- Evasion : Chance to evade.

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- Speed : Increase attack speed / movement speed.

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- Slow : Reduce attack speed / movement speed.

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